Pipeline. Period.

Maya scripts

While I was making friends? I wrote some useful maya scripts that did all sorts of tedious things (like creating 100 bend deformers and controlling them with one control and a dash of randomness). I’ve decided to put some of those scripts online and you can find them on the new Maya scripts page ( there only two there right now ). Some of those scripts are written in Python, some in Mel, although I do like Python way more then Mel (somehow using backticks as an integral part of a programming language doesn’t strike me as a good idea).